General Rules

  • You must comply with staff in a support case if demanded.
  • Streamers are not to be pulled out of TFR if actively streaming, (Unless you have permission from SMT).
  • If you receive or find obscene amounts of money you must tell staff ASAP
  • Compensation must be in the form of a video or screenshot evidence (Has to be timestamped or provide evidence of Date and Time.)
  • You may not witch hunt people (Get them in trouble just because they got you in trouble) - Staff's discretion.
  • Entering debug zone is not acceptable.
  • Do not dupe or exploit. Please report all exploits and bugs to the staff team.
  • Cops and Civilians must have a valid roleplay reason to raid someone's house.
  • Excessive harassment of streamers will result in a 3-day ban. This could be continuously saying their name or follow them around.
  • No Stream Sniping.

 

Section 1.1

Random Deathmatch (RDM) 

  • You may not kill anyone unless valid initiation has been made.
  • Initiation roleplay lasts for roughly 10 minutes; anything over the period will have to be re-initiated.
  • To initiate you must have a visible firearm out, and use it in a threatening manner (You must also have a roleplay reason to initiate)
  • Trash talk does not count as initiation, you must initiate in a proper manner.
  • You must be outside your vehicle to initiate
  • Sirens do not count as initiation
  • To initiate as a group you must be wearing the same clothing as your other party members. (I.E, Uniform, Vests and Backpack)
  • When you are involved in a combat situation, you are not allowed to holster your pistol.
  • You must vocally initiate before causing harm (Tazing and knocking people out are seen as ways of causing harm)
  • You must give a minimum of 10 seconds for someone to comply with your reasonable demands. (Failure to do so will result in a srike for failure to roleplay)
  • You must not rob or initiate after a head on collision, this rule does not apply to police.
  • If you have previously been killed and revived within a 10 minute period, the previous initiation has ended.
  • When you initiate on the police, it does not mean you initiate on the entire cop force as this is a random deathmatch. The initiation would only be towards the cops involved in the situation or on those that arrive as backup.

 

Section 1.2

Vehicle Deathmatch (VDM)

  • You may not purposely VDM someone unless they are either blocking the road or if it helps you to escape
  • After running someone over, you must not proceed to rob them or use their unconsciousness to your advantage.
  • D-Sync ramming is not allowed.
  • Vehicle to vehicle contact is allowed.

 

Section 1.4


Metagaming/Powergaming

  • You must not use any type of third party communication whilst in-game (Skype, steam etc.)
  • Do not create invisible items such as knives or putting guns to a driver's head while driving. Only use the mechanics that are already in the game.
  • You must find out a player's name through RP reasons, not through looking at the name above their head.
  • You must find out the location of gang bases and drug dealers through roleplay reasons.

 

Section 1.5

New Life Rule

  • NLR (New Life Rule) means when you die you forget the events what led up to your death.
  • Don’t go back to the place where you died and go seek ‘revenge’ on the person who killed you.
  • Once you've been picked up by a medic, you may not return back to combat unless under direct threat. (I.e, someone initiating on you)
  • You have to wait 15 minutes before you can get involved in the situation that got you killed again.
  • If you have been picked up by a medic you can remember your previous life.

 

Section 1.6

Gang Rules

  • There can only be one official leader of a gang
  • Gangs can only have a maximum of 8 people whitelisted and on their roster (Will change when server gets more populated)
  • You can only patrol with a maximum of 3 people.
  • Gangs must have a roster that SMT can easily see. A link to this roster must be provided in one of their gang channels.
  • If a member of the gang is removed, the leader must go to requesting staff and get that person's whitelisting and tags removed.
  • Whitelisted gangs are gangs that have purchased a Gang Package. Owners of whitelisted gangs MUST ensure that they do not go over their limit, any gangs found going over their limit will be issued a gang punishment.
  • The Senior Management Team has the authority to remove any gang if issues are continuously occurring.

Section 1.7

Roleplay Rules

 

  • Never break character: Breaking character will destroy the roleplay for you and everyone else.
  • You can’t use information that you found out of game without the use of roleplay.
  • You can’t go out of character and tell people they are breaking rules. Take it to support.
  • You can’t play music while restrained
  • Saying "Is that Initiation" In a jokey way while in a roleplay situation will count as Fail-RP
  • You can only shackle someone's feet after restraining them
  • You must always value your life. If you have a gun to your head and they tell you to comply, you must.
  • You must connect to our server with a FULL roleplay name, this means there must be a first name and a surname. Your roleplay name must not be offensive or inappropriate.
  • Jumping into or out of a vehicle while it is being unlocked counts as fail RP. This includes if you are restrained and have been put in a vehicle
  • You must not purposely bait cops. For example, you must not purposely drive in and out of the police HQ to have an officer initiate on you. This also means you should not attempt to bait an officer just for the sole reason of wanting to rob them.
  • You must have a valid reason to rob/kill/kidnap an officer. For example: If they have your friend arrested.
  • You may not take a cop hostage with less than 6 cops online.
  • Two gangs cannot patrol or do major crimes together no matter what.
  • You may not use the radio when knocked out or restrained.

 

Section 1.7

Green Zone Rules

 

  • No crimes can be permitted in a green zone
  • Greenzones consist of; - Lakeside Police Station

          - All hospitals

          - All spawn zones

          - 15 meters around an ATM (ONLY PHYSICAL ATM MODELS)

  • You cannot tow a vehicle inside a green zone.
  • When police training is going on, the Training ground is a green zone.
  • You must not bait inside of a green zone (Deliberately annoying or taunting someone) If you bait you can expect to be dealt with by the person you are baiting.

 

Section 1.8

Police Rules

 

  • Officers must try their best to roleplay even when civilians are in prison and must not just restrict them to their cells unless having a good reason.
  • Officers can only restrain civilians if they;

           - Have their hands on their head

           - On the floor

           - If the officer if behind them.

  • You must never issue or sell weapons/items/vehicles to civilians.
  • Police must not close the bank vault until all members of the bank robbery and been killed or restrained.
  • Cops cannot use CPR kits to revive civilians.

 

Section 1.9

EMS Rules

 

  • At no point can you claim to a medic that you have double tapped someone. Medics can judge someone whether they are able to be revived or not. 
  • Medics are not to be in possession of a firearm.
  • You must never issue or sell items/vehicles to civilians.
  • Medics are not allowed to kill.
  • Killing EMS medics will result in 2 Strikes unless you have warned them off and they are in combat reviving.

 

Section 1.10

Civilian Rules

  • Civilians may not purposely get into a police chase, as this counts as cop baiting. (This results in points for failure to roleplay)
  • After robbing a person, you must wait 15 minutes before you can rob the same individual again.
  • The 911 dispatch feature maybe only be used for roleplay reasons (eg: announce you are being robbed).
  • Stealing EMS vehicles will result in a strike.
  • Robbing EMS is not permitted and will result in a strike
  • Wearing EMS clothes is not permitted and will result in strike.
  • You cannot use the tow truck to destroy any vehicle.
  • Civilians may NOT use or be in possession of any EMS Stuff

 

Section 1.11

Combat Logging

 

  • Logging out during, after or to avoid a combat situation is not acceptable unless you have direct permission from a member of the Senior Management Team.
  • Only SMT can authorise a combat log.
  • Combat Logging will result in a 24 hour ban.

 

Section 1.12

Major Crimes

 

  • There can only be one major crime at a time.
  • No major crimes are permitted to happen within 30 minutes of a server restart or another major crime
  • Major crimes consist off;

          -  Hostage Negotiations

>

          -  Bank Robbery

          -  Attack on DOC

  • You must not interfere unless you are part a major crime.
  • You may only start a jailbreak if a fellow gang member / friend (Evidence will be needed to show that you are related to the person) is in prison, in order to release them.
  • Once negotiations are called off, shooting can only commence once both negotiators are in safety - not exposed to the enemy. 
  • SERT / State Command have the ability to shoot without having to call off negotiations (The hostages life MUST not be put in danger when doing this though, otherwise it will be counted as fail RP)
  • Failure to role play in major crimes will result in warning points to all involved in the major crime (Admins discretion)
  • You cannot call off negotiations through a text message.
  • You must always attempt negotiations.
  • You may not commit a major crime with less than 7 cops online.
  • Everyone involved in the bank robbery must be inside the bank building.
  • Everyone involved in the federal reserve robbery must be inside the federal reserve compound.
  • You are not allowed to wear ANY police clothing in a major crime.